Eduingo EDU13 Joystick

Joystick

EDU13

A stick that senses movement left, right, up and down. Pressed down, it also works as a button. Great for games, menus and robots.

Specifications

  • Prototype
  • Two analog axes X and Y (0–4095, centre in the middle)
  • Button when the stick is pressed, pressed = LOW
  • The module goes on top of the tower
  • Power 3.3 V
  • Current ≈ 1 mA (estimate)
  • Does not use the I2C bus
  • Uses: game controllers, robotics

Pins

Pin Function
IO11 X axis
IO12 Y axis
IO13 Button

Wiring diagram

Joystick wiring diagram

Example code

Try the example Joystick sketchpad right in your browser in Eduingo AI Lab. Use the joystick to move a yellow dot around the matrix, leaving a trail behind it, just like on a drawing board. Press the joystick to clear the picture. The variables x and y tell where the dot is, and the function that guards the edges keeps the dot inside the matrix. Try drawing a little house.